class_name Player extends Reference signal win signal state_changed() var id var name var money = 4 setget _set_money var stocks = [] #Array of numbers stock[country_id] = stock_amount func _init(): for i in 8: #Country count stocks.append(0) func compute_balance(): pass func _set_money(value): money = value emit_signal("state_changed") if value >= 40: emit_signal("win")